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WEAK LEGENDARY'S SKILLSET CHANGES SUGGESTIONS ?!?!

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WEAK LEGENDARY'S  SKILLSET CHANGES SUGGESTIONS ?!?! Empty WEAK LEGENDARY'S SKILLSET CHANGES SUGGESTIONS ?!?!

Post by Carl Brzycki Tue Oct 11, 2016 4:30 pm

WELL I HAVE SEEN THAT MANY WEAK LEGENDARY'S MAYBE/SKILL-SET WILL GET NERF-ED . THESE LEGENDARY'S INCLUDE :
ELITE VALENTINO
LIGHT OXO
LIGHT BLUDGER
LIGHT NIBBLES
ELITE PAPA
WELL LET ME KNOW IF I FORGET ANYONE . SOOO WHAT U GUYS THINK THE CHANGES SHOULD BE ?? LET US DECIDE SOME COMMON CHANGES AND PASS IT ON TO EDWARD TO POST THEM ON OFFICIAL FORUMS !! POST UR SUGGESTIONS DOWN HERE !!
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Post by fulmetalalchemist Tue Oct 11, 2016 4:34 pm

Well said.I agree .

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Post by fulmetalalchemist Tue Oct 11, 2016 4:34 pm

Legendaries should be LEGENDARIES.

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Post by Carl Brzycki Tue Oct 11, 2016 5:52 pm

yeah but suggestions ??
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Post by Snorlax Tue Oct 11, 2016 6:09 pm

they need it...a legend is meant to be good...(Buff not nerf Razz)

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Post by Carl Brzycki Tue Oct 11, 2016 6:36 pm

well iK that ....i m asking for SUGESTIONSSSSSSSS XDDDD
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Post by LwhXD Wed Oct 12, 2016 1:23 pm

Carl Brzycki wrote:well iK that ....i m asking for SUGESTIONSSSSSSSS XDDDD
well , i think bbs will do it at next batch of upgrading miscrit like the early peepsie and the gangs , but still , here r my suggestion

Elite Valentino
1) Remove venom and change to new move Lovely Curse : 15ap , an advance lightning attack that damage foe for several turn ( 5) , 90% accuracy , +5ap when enchanted
2) Raise last move damage to 45 and heal 15 upon enchanted, 1005 accuracy

Light Oxo
1) remove thump and change to refreshment breath : heal user by 10 for 5 turn , 80% accuracy , +15% accuracy when enchanted
2) Yeti Breath to Yeti Smash : 30ap , a wickedly powerful wind attack that hit with another 20ap physical bonus , 90% accuracy , +10% when enchanted

Light Nibble
1) Unbreakable to Grounded
2 ) Beaver Chomp to Beaver Fury : 15ap , a massively powerful physical attack that hit up to 3 times , 100% accuracy , +3ap when enchanted

Elite Papa
1) the stats is horrible , change to 5 max 1 elite
2) Daddy Destroy change to Pere Ruining : 40 ap , a very powerful physical attack that may cause wreak havoc , 100% accuracy , +15heal when enchanted
3) Raise ap of Elite Origin to 45 ap and buff attack by 5 when enchanted

there are still many weak one like light bludger ( his stats is wrong ! ) , Elite mama ( god damn it ! Those stats and ap ) , Elite alpha ( 35ap ? pls , one bl can ruin all) and so on...
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Post by Al Do Thu Oct 13, 2016 12:57 pm

Light Oxo
Yeti Breath goes from 35 AP,90% Accuracy to 50 AP,100% Accuracy with a 20% chance to wreak havoc.
Change Thump to Epic Ruining.
Sleep changed to Deep Sleep
This way he benefits from Wreak Havoc on both his high damaging moves,has High AP and can put enemies to sleep more efficently.

Light Quirk
Health goes from Strong to Max.
Leafy Smackdown goes from 28 AP Physical with 85% chance of 10 AP Nature DoT to 40 AP Physical with 90% chance of 15 Nature DoT with a 50% chance of lowering defenses by 5.
Small Mighty accuracy changed from 80% to 100%.
AP is increased along with the Health stat.Simple but helpful boosts that along with the Small Might accuracy increase and the chance to lower foe's defenses on Leafy Smackdown make this guy a worthy contender and an Electrak counter.


Light Bludger
Speed lowered from Max to Strong.
Physical attack lowered from Elite to Max.
Elemental Attack increased from Strong to Max.
Physical Defense increased from Strong to Max.
Tail Crush changes from 30 AP 90% Accuracy with 20% change for additional 15 PA or Confuse to 35 AP 100% Accuracy +15 PA that increases attacks by 10.
Undermine goes from -11 defenses,95% accuracy with 20% change to deal 15 Elemental/Physical damage to -15 defenses,100% accuracy that has a 30% chance for 15 Physical/Elemental Damage.
Tickle changed to Bright Lights.
These buffs should help him a lot to stay in the meta,his PD is increased so he'll suffer less from L Lava/L Ekidna and Tail Crush and Undermine get a huge buff to put him back into the buff/debuff meta.
Bright Lights is there to make the life harder for your foe.

Light Scuzzy
PD buffed from Random to Max.
Intense Mudslide from 30 AP,95% Accuracy with a chance to put to sleep changed to 40 AP,100% Accuracy with a chance to put to Sleep,and when enchanted gains a 20% chance for Wreak Havoc.
Enraged Umbrage from 30 AP Earth,95% Accuracy with a chance to Poison to 25 Earth/25 Fire AP,100% Accuracy that deals Toxic or Boulder Barrage(Earth DoT)
PD is buffed to Max instead of Random just to make him a bit more sturdy.Intense Mudslide gets an AP Buff and Wreak Havoc is there to make it better.
Enraged Umbrage buff is a must,to acknowlegde the presence of the Fire element of this crit,since the last fire move is level 19 ''Engulf''.Not only that,you also can deal a sweet Earth DoT.Where's candy?

Light Zaptor
Elemental Defense Buffed from Moderate to Max.
Health and Physical Defense Buffed from Strong to Max.
Physical Attack lowered from Strong to Moderate.
Rooted Lightning from 20Lightning/20Nature 95% Accuracy goes to 30 Lightning/30 Nature that increases both attacks by 7.
Buffed Stats are a no brainer.A E.Sala or Griffix can one shot you with Moderate ED.Light Lavarilla will destroy you with that puny Strong PD.Health also gets a buff,and PA gets lower(who even needs PA on this crit)
Rooted Lightning gets a huge buff.Some might say it's too powerful with 60 AP and attack boost,but crits like Lagoony do about the same damage and get a higher boost,not to mention that Rooted Lightning is divided into 3 parts(Attack+Attack+Buff) and the Accuracy is 95% which increases the changes of one of the parts missing.Perfect Balance.
I'll post more in the coming hours/days Smile
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